Appropriately optimise models for inference

The computational profile of models can be very different during a model’s training phase (i.e. when it’s in development) and when a model is used for inference (i.e. deployed and making predictions in production). How you optimise your model can have quite dramatic cost implications when running it.

  • During training, we show the in-development model a huge amount of training examples, and then use optimisation techniques like gradient descent and automatic differentiation to adjust the models’ internal weights by a small amount, and then repeat this process many times. This involves both a lot of data movement, and keeping track of internal optimisation variables that are only relevant during the training phase. For very large models, we can parallelise training using techniques such as data and model parallelism and split the computations over multiple devices (e.g. GPUs). It may make sense to use specialised hardware such as GPUs and TPUs.

  • During inference we show the model a single input (or a small batch of inputs) and ask it to make a prediction against just that input, once. In this phase we need to optimise a model to minimise latency (i.e. take as little time as possible to produce an answer), and must choose strategies like whether to batch up requests to a model or make them one at a time.

For small ML models, or models which don’t receive a large amount of traffic, optimising the inference phase of the model may not be worth the cost - avoid premature optimisation!

Several tools and techniques exist that help us produce leaner models:

  • Pruning considers whether some model complexity can be shed without much impact in performance. Many popular ML frameworks such as TensorFlow and PyTorch have tools built in to help with this process.

  • Quantisation of model weights means finding ways to represent the internals of a model so that they use less memory and allow operations to be processed in parallel by modern hardware, but give nearly the same performance as the unoptimised model. Quantisation is also supported by some modern ML frameworks out of the box.

  • Deep learning compilers such as TVVM can apply optimisations to the computations that a model performs.

  • Use vendor-specific tools such as NVIDIA’s TensorRT, Intel’s OpenVino or Graphcore’s Poplar tools when running on specific hardware

  • At the extreme end of performance optimisation, heavy users can consider specialised hardware offered by the likes of Google, NVIDIA, Cerebras, Graphcore, SambaNova and others. This is an exciting and rapidly growing market! Many of these offerings are available in large cloud providers (e.g. NVIDIA GPUs, Google TPUs, Graphcore IPUs).

  • Being able to scale deployments of your model dynamically to meet the demands of traffic to your service, and free up resources when demand is low. For models hosted as endpoints in a cloud environment a simple solution can be placing a load balancer in front of the model endpoint.

Our recommendation is to track the training and in-production running costs of a model carefully, and to regularly review whether the effort of better optimisation makes sense for you. To avoid ending up in a situation where you can’t deploy new versions of your model rapidly, any optimisation you invest in needs to be repeatable and automatic (a core part of the model development process).

Experience report

I was asked to help a team improve the ability of their algorithms to scale. The purpose of the algorithm was to create an index that could find the same or very similar items from a text description and an image. It was a very cool algorithm, which used some of the latest deep-learning techniques but was just taking too long to add new items to the index.

I took an end to end look at the processing so I could understand the latencies, and found several points that could be improved. Some of the optimisations were small things but some of the more important ones were:

  • The models had to be run on GPUs, which were often shared with other jobs, so I implemented a GPU acquisition algorithm to lock and release the resources the algorithm needed.

  • The algorithm accessed lots of data from GCP BigQuery - introducing partitioning made it much quicker to get to the data it needed.

  • Introducing a two phase approach of an initial quick filter, followed by applying the complex algorithm only where matches might occur reduced matching times.

  • The initial code featured a race condition which sometimes occurred. Four lines of code were enough to implement a simple locking condition to stop this happening.

Putting all these changes together resulted in the code executing at less than 10% of the time than previously, which meant that the new data could be processed in the right time frames and the backlog of items to be indexed could be removed as well. Emrah Gozcu ML/Data engineer

Equal Experts, UK

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